The Intuii have existed since Intui’s Wars, and are the oldest actual vampire House. Due to who their original progenitor was, these vampires are often considered insane (with reason – they are not mentally stable to begin with.)
The Intuii are also the most internally complicated Houses – they have three lines of authority that must work in balance for the House to prosper. The first line is that a blood descendant of Intu who is relatively stable must hold the throne as the Prince. The second line is that an elder of the House must serve as the Prince’s senior advisor. The last is that the ability to foresee the future must be fostered within all members of the House – if the gift is not present, then the member is to be killed.
Besides having a psychiatric condition at the time of selection and rebirth, members of the House are also continuously bombarded with visions – mostly of the future, but some also experience the past, or somewhere far away in any of the Realms. If these visions are not controlled, they overwhelm the bearer, creating a resonance that destroys the mind and eventually the physical shell until the individual dies. Through these visions, Intu (and some of the most gifted elders) can contact all members of the House to pass on or retrieve information. Also through the visions, members of the House can call for aid if they are in dire need. (Interpreting the calls, however, is a different issue. Not all can do that.)
General information about the Intuii
- Primary sustenance – determination. Unlike most of the other houses, the Intuii can “seed” the determination into their target, then siphon off some of the energies generated without damaging, or destroying the source of the emotion. The downfall to this is that the determination must be in a “pure” form – if other emotions are tangled into the target’s determination, when the Intuii feeds, the emotion serves as “empty calories” unable to sustain the Intuii for long
- They have evolved through their selection process the ability to find anyone who bears a medium to very strong gift in any of the extra sensory perception abilities. However, in most who are selected for rebirth, these gifts are not beneficial to the bearer. Upon awakening after they are reborn, the bad luck jinx is reversed. After the individual relearns how to control and access their gifts again, they find nothing but benefit from using their abilities. In this way, they benefit the House as well.
- The Intuii are one of two Houses that do not have ongoing internal strife. Though they have a guaranteed home within the House’s castle, most prefer to live symbiotically in a small village of once-born who willingly allow the Intuii to feed on them. In this way, the Intuii holdings are secured and maintained. This also spreads the presence of the Intuii’s gift throughout their holdings.
- The Intuii are the second smallest house with a stable number of members and very little turnover in the ranks. Because of this, newly reborn members often find themselves restricted to fledgling status well into their second cycle, and considered a youngling until a full age has passed. Only then can they attempt to be considered an adult, though most do not pass the adult testing until well into their fifth age. Elders are always the ten oldest members and the Prince (no matter his/her age) who constitute the ruling council for the membership.
- Younglings often are given responsibilities revolving around maintaining an are of the Intuii holdings – such as helping the farmers prepare for severe weather, animal handlers maintain their flocks and herds during difficult anni, and helping the fishing communities find the best fishing grounds for the season. They are also entrusted to ensure the area assigned to their care meets all tax and tithe obligations to the House without undue duress so the once-born peasants flourish.
- Fledglings are always assigned tasks within the House’s castle that help develop the skills necessary for their upcoming fledgling duties. The exception to this is the House’s Sineigs Scholae (otherwise known as the accountant.) This position is always filled by one considered an elder because this individual handles the assets for the entire holding, not just the castle.